Decommissioned: Build or “Buy”?
February 6, 2008 at 11:44 am | In D-Com | Leave a CommentTags: D-Com, mechanics
Happy New Year.
I have been playtesting Swashbucklers of the 7 Skies in January and while doing so, I thought about the mechanics for my game. I am pondering how this game would work if I used an existing system. I’m jump not wowed by my own dice mechanic thoughts, but I really dig the Solar System (from The Shadow of Yesterday) and the PDQ system (from Atomic Sock Monkey).
I could pretty easily hack either system to have a devolving mechanic and I could tap into an existing player base. I am concerned that a short-run game like D-com could be a barrier to players to pick up and learn. But if it is a flavor of a system they already like, it would be more appealing.
Honestly, I’ve considered buying a couple of the PDQ spinoffs because I know and like the system.
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